Files
mega_hacs/custom_components/mega/tools.py
Andrey Viktorov 1270ea2ee2 - add rgbw support
- add ws28 support
- add transitions to pwm
- add units of measurement for all i2c sensors
- remove mqtt support
2021-03-23 15:10:50 +03:00

120 lines
3.3 KiB
Python

import asyncio
import itertools
from heapq import heappush
from contextlib import asynccontextmanager
_params = ['m', 'click', 'cnt', 'pt']
def make_ints(d: dict):
for x in _params:
try:
d[x] = int(d.get(x, 0))
except (ValueError, TypeError):
pass
if 'm' not in d:
d['m'] = 0
if 'click' not in d:
d['click'] = 0
def int_ignore(x):
try:
return int(x)
except (TypeError, ValueError):
return x
class PriorityLock(asyncio.Lock):
"""
You can acquire lock with some kind of priority in mind, so that locks with higher priority will be released first.
priority can be set with lck.acquire(1)
or by using context manager:
>>> lck = PriorityLock()
... async with lck(1):
... # do something
"""
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self._cnt = itertools.count()
def __call__(self, priority=0):
return self._with_priority(priority)
@asynccontextmanager
async def _with_priority(self, p):
await self.acquire(p)
try:
yield
finally:
self.release()
async def acquire(self, priority=0) -> bool:
"""Acquire a lock.
This method blocks until the lock is unlocked, then sets it to
locked and returns True.
"""
if (not self._locked and (self._waiters is None or
all(w.cancelled() for _, _, w in self._waiters))):
self._locked = True
return True
if self._waiters is None:
self._waiters = []
fut = self._loop.create_future()
cnt = next(self._cnt)
heappush(self._waiters, (priority, cnt, fut))
# Finally block should be called before the CancelledError
# handling as we don't want CancelledError to call
# _wake_up_first() and attempt to wake up itself.
try:
try:
await fut
finally:
self._waiters.remove((priority, cnt, fut))
except asyncio.exceptions.CancelledError:
if not self._locked:
self._wake_up_first()
raise
self._locked = True
return True
def release(self):
"""Release a lock.
When the lock is locked, reset it to unlocked, and return.
If any other coroutines are blocked waiting for the lock to become
unlocked, allow exactly one of them to proceed.
When invoked on an unlocked lock, a RuntimeError is raised.
There is no return value.
"""
if self._locked:
self._locked = False
self._wake_up_first()
else:
raise RuntimeError('Lock is not acquired.')
def _wake_up_first(self):
"""Wake up the first waiter if it isn't done."""
if not self._waiters:
return
try:
_, _, fut = self._waiters[0]
except IndexError:
return
# .done() necessarily means that a waiter will wake up later on and
# either take the lock, or, if it was cancelled and lock wasn't
# taken already, will hit this again and wake up a new waiter.
if not fut.done():
fut.set_result(True)