From 5c18e395dac089555e8ab05a55c5fe9b643c3ccf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=92=D0=B8=D0=BA=D1=82=D0=BE=D1=80=D0=BE=D0=B2=20=D0=90?= =?UTF-8?q?=D0=BD=D0=B4=D1=80=D0=B5=D0=B9=20=D0=93=D0=B5=D1=80=D0=BC=D0=B0?= =?UTF-8?q?=D0=BD=D0=BE=D0=B2=D0=B8=D1=87?= Date: Wed, 11 Oct 2023 11:26:15 +0300 Subject: [PATCH] fix color order --- custom_components/mega/light.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/custom_components/mega/light.py b/custom_components/mega/light.py index daee0fb..ecdd3b3 100644 --- a/custom_components/mega/light.py +++ b/custom_components/mega/light.py @@ -264,7 +264,7 @@ class MegaRGBW(LightEntity, BaseMegaEntity): if item == "rgb_color": _after = map_reorder_rgb(value, RGB, self._color_order) _after = _after or self.get_rgbw() - self._rgb_color = tuple(_after[:3]) + self._rgb_color = map_reorder_rgb(tuple(_after[:3]), self._color_order, RGB) if transition is None: transition = self.smooth.total_seconds() ratio = self.calc_speed_ratio(_before, _after)