Files
kiauh/kiauh/core/spinner.py
dw-0 e63d9d67ec refactor: overhaul color mechanics
Signed-off-by: Dominik Willner <th33xitus@gmail.com>
2024-10-26 18:14:56 +02:00

43 lines
1.3 KiB
Python

import sys
import threading
import time
from typing import List, Literal
from core.types.color import Color
SpinnerColor = Literal["white", "red", "green", "yellow"]
class Spinner:
def __init__(
self,
message: str = "Loading",
interval: float = 0.2,
) -> None:
self.message = f"{message} ..."
self.interval = interval
self._stop_event = threading.Event()
self._thread = threading.Thread(target=self._animate)
def _animate(self) -> None:
animation: List[str] = ["", "", "", "", "", "", "", "", "", ""]
while not self._stop_event.is_set():
for char in animation:
sys.stdout.write(f"\r{Color.GREEN}{char}{Color.RST} {self.message}")
sys.stdout.flush()
time.sleep(self.interval)
if self._stop_event.is_set():
break
sys.stdout.write("\r" + " " * (len(self.message) + 1) + "\r")
sys.stdout.flush()
def start(self) -> None:
self._stop_event.clear()
if not self._thread.is_alive():
self._thread = threading.Thread(target=self._animate)
self._thread.start()
def stop(self) -> None:
self._stop_event.set()
self._thread.join()