refactor: reworked freeze protection

This commit is contained in:
Yurii
2026-02-16 11:48:28 +03:00
parent 40fe40eb8a
commit 6539211b8f
9 changed files with 88 additions and 55 deletions

View File

@@ -43,8 +43,6 @@ protected:
bool telnetStarted = false;
bool emergencyDetected = false;
unsigned long emergencyFlipTime = 0;
bool freezeDetected = false;
unsigned long freezeDetectedTime = 0;
#if defined(ARDUINO_ARCH_ESP32)
const char* getTaskName() override {
@@ -274,14 +272,20 @@ protected:
availableSensors++;
}
if (availableSensors && lowTemp <= settings.heating.freezeProtection.lowTemp) {
if (!vars.master.heating.freezing) {
if (!this->freezeDetected) {
this->freezeDetected = true;
this->freezeDetectedTime = millis();
if (availableSensors) {
if (vars.master.heating.freezing) {
if (lowTemp - (float) settings.heating.freezeProtection.highTemp + 0.0001f >= 0.0f) {
vars.master.heating.freezing = false;
} else if (millis() - this->freezeDetectedTime > (settings.heating.freezeProtection.thresholdTime * 1000)) {
this->freezeDetected = false;
Log.sinfoln(
FPSTR(L_MAIN),
F("No freezing detected. Current low temp: %.2f, threshold (high): %hhu"),
lowTemp, settings.heating.freezeProtection.highTemp
);
}
} else {
if ((float) settings.heating.freezeProtection.lowTemp - lowTemp + 0.0001f >= 0.0f) {
vars.master.heating.freezing = true;
if (!settings.heating.enabled) {
@@ -291,26 +295,16 @@ protected:
Log.sinfoln(
FPSTR(L_MAIN),
F("Heating turned on by freeze protection, current low temp: %.2f, threshold: %hhu"),
F("Freezing detected! Current low temp: %.2f, threshold (low): %hhu"),
lowTemp, settings.heating.freezeProtection.lowTemp
);
}
}
} else {
if (this->freezeDetected) {
this->freezeDetected = false;
}
} else if (vars.master.heating.freezing) {
vars.master.heating.freezing = false;
if (vars.master.heating.freezing) {
vars.master.heating.freezing = false;
Log.sinfoln(
FPSTR(L_MAIN),
F("No freezing detected, current low temp: %.2f, threshold: %hhu"),
lowTemp, settings.heating.freezeProtection.lowTemp
);
}
Log.sinfoln(FPSTR(L_MAIN), F("No sensors available, freeze protection unavailable!"));
}
}
}

View File

@@ -121,8 +121,8 @@ struct Settings {
} overheatProtection;
struct {
uint8_t highTemp = 15;
uint8_t lowTemp = 10;
unsigned short thresholdTime = 600;
} freezeProtection;
} heating;

View File

@@ -505,8 +505,8 @@ void settingsToJson(const Settings& src, JsonVariant dst, bool safe = false) {
heatingOverheatProtection[FPSTR(S_LOW_TEMP)] = src.heating.overheatProtection.lowTemp;
auto freezeProtection = heating[FPSTR(S_FREEZE_PROTECTION)].to<JsonObject>();
freezeProtection[FPSTR(S_HIGH_TEMP)] = src.heating.freezeProtection.highTemp;
freezeProtection[FPSTR(S_LOW_TEMP)] = src.heating.freezeProtection.lowTemp;
freezeProtection[FPSTR(S_THRESHOLD_TIME)] = src.heating.freezeProtection.thresholdTime;
auto dhw = dst[FPSTR(S_DHW)].to<JsonObject>();
dhw[FPSTR(S_ENABLED)] = src.dhw.enabled;
@@ -1426,6 +1426,15 @@ bool jsonToSettings(const JsonVariantConst src, Settings& dst, bool safe = false
changed = true;
}
if (!src[FPSTR(S_HEATING)][FPSTR(S_FREEZE_PROTECTION)][FPSTR(S_HIGH_TEMP)].isNull()) {
unsigned short value = src[FPSTR(S_HEATING)][FPSTR(S_FREEZE_PROTECTION)][FPSTR(S_HIGH_TEMP)].as<uint8_t>();
if (isValidTemp(value, dst.system.unitSystem, 1, 50) && value != dst.heating.freezeProtection.highTemp) {
dst.heating.freezeProtection.highTemp = value;
changed = true;
}
}
if (!src[FPSTR(S_HEATING)][FPSTR(S_FREEZE_PROTECTION)][FPSTR(S_LOW_TEMP)].isNull()) {
unsigned short value = src[FPSTR(S_HEATING)][FPSTR(S_FREEZE_PROTECTION)][FPSTR(S_LOW_TEMP)].as<uint8_t>();
@@ -1435,15 +1444,9 @@ bool jsonToSettings(const JsonVariantConst src, Settings& dst, bool safe = false
}
}
if (!src[FPSTR(S_HEATING)][FPSTR(S_FREEZE_PROTECTION)][FPSTR(S_THRESHOLD_TIME)].isNull()) {
unsigned short value = src[FPSTR(S_HEATING)][FPSTR(S_FREEZE_PROTECTION)][FPSTR(S_THRESHOLD_TIME)].as<unsigned short>();
if (value >= 30 && value <= 1800) {
if (value != dst.heating.freezeProtection.thresholdTime) {
dst.heating.freezeProtection.thresholdTime = value;
changed = true;
}
}
if (dst.heating.freezeProtection.highTemp < dst.heating.freezeProtection.lowTemp) {
dst.heating.freezeProtection.highTemp = dst.heating.freezeProtection.lowTemp;
changed = true;
}