double float = fal_float size added to lcec. LCNC starts and works
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@@ -106,8 +106,8 @@ static esc_cfg_t config =
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#define STEPPER_STEP_PIN PA11
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HardwareTimer *MyTim;
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volatile uint32_t stepCount = 0, stepPulses = 0;
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volatile int32_t actualPosition = 0;
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volatile int32_t requestedPosition;
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volatile double_t actualPosition = 0;
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volatile double_t requestedPosition;
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volatile uint32_t pulsesToGo = 0;
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volatile byte forwardDirection = 0; // 1 if going forward
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@@ -119,7 +119,7 @@ void TimerStep_CB(void)
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stepCount++;
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else
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stepCount--;
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//digitalWrite(STEPPER_STEP_PIN, !digitalRead(STEPPER_STEP_PIN));
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// digitalWrite(STEPPER_STEP_PIN, !digitalRead(STEPPER_STEP_PIN));
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if (stepCount == stepPulses)
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{
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MyTim->pause();
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@@ -146,7 +146,7 @@ void setup(void)
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MyTim->attachInterrupt(TimerStep_CB);
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stepCount = 0;
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pinMode(STEPPER_DIR_PIN, OUTPUT);
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#if 1
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#if 0
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while (1)
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{
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@@ -223,21 +223,19 @@ void indexPulse(void)
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void sync0Handler(void)
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{
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const int32_t stepsPerMM = 100;
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// Update the actual position
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actualPosition += pulsesToGo;
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Obj.StepGenOut1.ActualPosition = actualPosition;
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pulsesToGo = stepsPerMM * (Obj.StepGenIn1.CommandedPosition - Obj.StepGenOut1.ActualPosition);
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Obj.StepGenOut1.ActualPosition = Obj.StepGenIn1.CommandedPosition; // Cheat
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// Get new end position
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requestedPosition = Obj.StepGenIn1.CommandedPosition;
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// Get the diff and the direction
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pulsesToGo = requestedPosition - actualPosition;
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syncCounts++;
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forwardDirection = syncCounts % 2 ? 1 : 0;
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forwardDirection = pulsesToGo > 1 ? 1 : 0;
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// Set direction pin
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Obj.DiffT = forwardDirection;
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digitalWrite(STEPPER_DIR_PIN, forwardDirection); // I think one should really wait a bit when changed
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// Make the pulses using hardware timer
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makePulses(sync0CycleTime / 1000, pulsesToGo);
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makePulses(sync0CycleTime / 1000, abs((int)pulsesToGo));
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}
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void ESC_interrupt_enable(uint32_t mask)
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